For Stranger Things: Tales from '85, I was one of the CG Supervisor. I helped wrap up the back-end departments for the end of Season 1 and Season 2. This included reviewing CFX, 3DFX, Lighting, and Comp, as well as solving workflow hurdles together with the Pipeline team, and coming up with simple solutions to complex problems.
This includes the following tools:
NoiseGen_CB: A 3D-space noise generator for Nuke which can add detail to rendered images using existing data passes
MVAA: An anti-alias and deflicker tool based on TSAA logic, using existing motion vector data
HDR_Highlights: A Highlight compressor which scales overbright RGB data for HDR authoring in DI while minimizing changes to the look of the image.